More graphics options, and a server crash fix.
After resolving issues relating to performance by switching back to DirectX 11, we've decided to set DirectX 11 as the default graphics RHI for now.
Public release for 0.6.0!
The beta patch that brings the game onto UE5 is now available for testing on the experimental branch. This post also includes some words about upcoming content.
Screenshot by Discord community member Rizary This patch focusses on combat and adds a bleed mechanic. Different animals and their individual attacks now have unique likelihoods of causing bleed damage