0.7.9 is live!

Noticed the server performance dipped a bit during load, so focussed mostly gamethread performance improvements in this one. There's some more work coming down the pipe in this area.

Balance:

  • Thirst satiation no longer drains during rain.

Performance:

  • Client gamethread optimisation for scenes with high amounts of animating characters. Game will try to limit the animation tick rate for characters farther away when needed.
  • Server gamethread optimisation.