patch 0.6.1 - Performance and default DirectX reversal After resolving issues relating to performance by switching back to DirectX 11, we've decided to set DirectX 11 as the default graphics RHI for now.
patch 0.6.0 beta - UE5 migration patch now on the public test branch! The beta patch that brings the game onto UE5 is now available for testing on the experimental branch. This post also includes some words about upcoming content.
patch Patch 0.5 - Bleed & combat, Night visuals, Vaulting Screenshot by Discord community member Rizary This patch focusses on combat and adds a bleed mechanic. Different animals and their individual attacks now have unique likelihoods of causing bleed damage