Update on the disconnection issues


This patch includes some tweaks to the networking config, but we're continuing to monitor this issue. Logs seem to suggest it relates to a timeout that happens at the level of steam's networking.

All changes and notes below:

Performance:

  • Minor performance improvements
  • Added lod bias graphics options for static meshes and the landscape, try these if you're struggling. Recommended to reapply a graphics preset to get the intended settings for them as a base.

Bugfixes:

  • Fixed an issue where volcano did not burn you. The actual distance needs to be a bit tweaked going forward but should trigger now.

Misc:

  • Increased min food in foliagefield to show up during smell.
  • Networking tweaks in an effort to sort out a disconnection issue