0.7.9 is live!
Noticed the server performance dipped a bit during load, so focussed mostly gamethread performance improvements in this one. There's some more work coming down the pipe in this area.
Balance:
- Thirst satiation no longer drains during rain.
Performance:
- Client gamethread optimisation for scenes with high amounts of animating characters. Game will try to limit the animation tick rate for characters farther away when needed.
- Server gamethread optimisation.